Mohammad Shaker

  • My Research & Publications
  • My Startups & Projects
    • [2022] Startup/Alphazed: Gamified EdTech
    • [2020] Startup/Almeta: Advancing the understanding of the Arabic language.
    • [2015] Selene Dependency Injection Framework
    • [2014] Ropossum Framework
    • [2013] CRUST: A 2D and 3D Physicsu Engine
    • [2014] Weebee on Mission
    • [2014] Utilizing Kinect Control for a More Immersive Interaction with 3D Environment
    • [2014] Infinite Spelunky
    • [2010] RFID Real-time 3D Tracking and Management System
    • [2010] Car Physics Simulation with ABS, ESP and GPS Systems
    • [2013] STYX Engine, Personalization in FPS Games
    • [2013] Game Development and Design
    • [2013] UI/UX Designer of Menura
    • Startup/Alphazed
  • My Games
    • [2015] TheX on Android
    • [2015] Paper Ski on Android
    • [2015] Flopp on Android
    • [2015] Time Shifts
    • [2015] GGBox
    • [2014] Reactive Music Canvas
    • [2014] Spectre
    • [2014] SyncSeven on Android
    • [2015] NEXT
    • [2015] Inversion
    • [2014] Collapse
  • My Seminars
  • About Me
  • Contact
  • LinkedIn
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  • May 22, 2016

    Introduction to Typography – Finished with 100%!

  • May 18, 2016

    Drawings – Piano Love.

  • May 15, 2016

    Introduction to Imagemaking – Finished with 100%!

  • May 8, 2016

    Fundamentals of Graphic Design – Finished with 100%!

  • May 6, 2016

    Caricatures of Friends!

  • Apr 7, 2016

    Drawings – Don’t know what happened with the pants.

  • Apr 5, 2016

    Drawings – Hefty hair

  • Feb 1, 2016

    My Books of the Year Lists [12-15]

  • Sep 6, 2015

    Reactive Music Canvas – إظهار الموسيقا بشكل محسوس

  • Sep 3, 2015

    ريادة أم لا ريادة للعرب؟ تظاهر بالريادة؟ أم “لف القصة على جنب”؟

  • Aug 31, 2015

    Android and Cloud

  • Aug 31, 2015

    Unity Course

  • Aug 28, 2015

    GGBox: Time Shifts – Pre-Alpha Footage + Playable Demo – لعبة موسيقا جديدة!

  • Aug 23, 2015

    Google, Phelps and The ONE THING. “غوغل، مايكل فيلبس و”الشيء الواحد

  • Aug 19, 2015

    Interaction Design Crash Course

  • Aug 16, 2015

    Monopoly 0-1, Your Startup and Monopoly – احتكار صفر واحد! هل يجب على شركتك الناشئة أن تحتكر لتنجح؟

  • Aug 12, 2015

    قهوة و Dropbox و LinkedIn! الاقتصاد السلوكي والتصميم في دقيقتين – Coffee, Dropbox & LinkedIn. Behavioural Economics and Design in 2 min!

  • Jul 17, 2015

    Two new prototypes are available for free play!

  • Jun 30, 2015

    [Master Thesis] Ultra Fast, Cross Genre, Procedural Content Generation in Games

  • Apr 30, 2015

    Indie Game Developer vs Researcher

  • Mar 12, 2015

    #SyncSeven, my newest game on Android!

  • Nov 29, 2014

     Showcase of My Research on Games & AI

  • Jul 14, 2014

    My New Website!

  • Jun 3, 2014

    First look on some graphics of my “NEXT” upcoming game!

  • May 25, 2014

    A Nanometer

  • May 24, 2014

    Population, Cont.

  • May 21, 2014

    Thrive *n Chaos

  • May 17, 2014

    Twenty years of experience?

  • May 17, 2014

    Immigration in the face of Population

  • May 17, 2014

    Facing the Revolution, The Age of Speed

  • May 17, 2014

    New version of Ropossum V2.0 is coming soon!

  • May 9, 2014

    Inspirational.. Looking Past Limits

  • Apr 11, 2014

    The best way to get a book deal? Write a story 19 million people want to read

  • Apr 5, 2014

    On Intelligence and Creativity

  • Apr 5, 2014

    We are Right/Left Hemisphere-ed

  • Apr 5, 2014
  • Apr 5, 2014

    Adaptive Games Content Generation for 2D Mario

  • Apr 5, 2014

    ‘Should I do this OR that?’

  • Mar 29, 2014

    An Implementation of Quadtree, Adaptive Huffman and Lossless Compression Engine

  • Mar 29, 2014

    C# and WPF Course

  • Mar 29, 2014

    OpenGL Crash Course

  • Mar 29, 2014

    C++.NET Windows Forms Course

  • Mar 29, 2014

    Intro to Event-driven Programming and Forms with Delphi

  • Mar 28, 2014

    XNA Game Development Course

  • Mar 27, 2014

    Car Dynamics [Physics Simulation]

  • Mar 27, 2014

    CROSPELL ENGINE – Natural Language Processing Engine

  • Mar 27, 2014

    Mobile Software Engineering Crash Course

  • Mar 26, 2014

    Social Relationship and Decision-Making explained by Fuzzy Logic

  • Mar 14, 2014

    Cockroaches Motivation

  • Mar 13, 2014

    Personalizing Player Experience in First-Person Shooter Games, UMAP 2013

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TWITTER

@GTRShaker

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E-mail

mohammadshakergtr@gmail.com

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