Here’s my full XNA Graphics Language Course I did between 2012 and 2013. The course is intended for beginner in computer graphics languages. The course gives a glimpse for more advanced topics (shaders) and efficient computer graphics techniques and implementation.
You can take a look at my slideshare account for this (and other) courses. Direct links for each slide is here:
- XNA Game Development L01 – Introduction
- XNA Game Development L02 – Primitives, IndexBuffer and Vertex Buffer
- XNA Game Development L03 – Basic Matrices and Transformation
- XNA Game Development L04 – Models, Basic Effect and Animation
- XNA Game Development L05 – Input, Audio and Video Playback
- XNA Game Development L06 – 2D Graphics and Particles System
- XNA Game Development L07 – Texturing
- XNA Game Development L08 – Skybox and Terrain
- XNA Game Development L09 – Amazing XNA Utilities
- XNA Game Development L10 – Shaders Part 1
- XNA Game Development L11 – Shaders Part 2