Project Mom (2023)
A quiet, hand-drawn narrative game about memory, distance and family.
Project Mom is a personal, monochrome narrative game I designed and built end-to-end in Unity — art direction, writing, interaction and code. It is a slow, memoir-style piece told through line-drawn hands and short fragments of text: Studied. Travelled. Injured my knees. I visited her.
Role: solo — design, narrative, illustration and engineering.
Engine: Unity (C#).
Status: complete prototype, not yet launched.
















